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RESEARCH AS EMPOWERMENT

RESEARCH. PLAY. Educate. REPEAT.

Hi, I’m Nicola.

Doctoral Student in Instructional Technology and Media,
Teachers College, Columbia University.
Mix Methods Researcher | Social & Psychological Aspects of Human-Computer and Robot Interaction | Interdisciplinary Focus on Learning Science and Media Studies

Featured work
 Current Work
Media Literacy InitiativeThis project studies youth attitudes regarding misinformation and their responses to media literacy campaigns on a youth-oriented social media platform, TikTok.#YouthCulture #ContentAnalysis

Media Literacy Initiative

This project studies youth attitudes regarding misinformation and their responses to media literacy campaigns on a youth-oriented social media platform, TikTok.

#YouthCulture #ContentAnalysis

Mere Belief of Social InteractionThis study examines how people’s beliefs - interacting with human beings vs. computer agents - influence their learnings and behaviors when interacting with anthropomorphic robots.#HRI #Psychology #Experiment

Mere Belief of Social Interaction

This study examines how people’s beliefs - interacting with human beings vs. computer agents - influence their learnings and behaviors when interacting with anthropomorphic robots.

#HRI #Psychology #Experiment

Make with DataThis project empowers high school students to construct personally-meaningful projects to solve local community problems using open-source data in a collaborative team.#Identity #DataScience #Interview

Make with Data

This project empowers high school students to construct personally-meaningful projects to solve local community problems using open-source data in a collaborative team.

#Identity #DataScience #Interview

LAMBOOZLED!Grounded in current research on news literacy, this research project developed a game for young people’s media literacy skills, with a focus on identifying fake news and misinformation.#MediaLiteracy #UsabilityTesting

LAMBOOZLED!

Grounded in current research on news literacy, this research project developed a game for young people’s media literacy skills, with a focus on identifying fake news and misinformation.

#MediaLiteracy #UsabilityTesting